> For the complete documentation index, see [llms.txt](https://wiki.vortexdevelopment.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.vortexdevelopment.net/projects/vortexprisoncore/backpacks.md).

# 🎒 Backpacks

The **Backpack System** allows players to store additional items using tiered backpacks. Each tier increases the storage capacity.

Admins can give backpacks to players using `/backpack give <player> <backpack>`.

<figure><img src="/files/VYCsbzY9tkmx06ZzHut7" alt=""><figcaption></figcaption></figure>

#### Configuration

```yaml
Backpacks:
  Tier1:
    Glow: true
    Rows: 1
    Price: 1000
    Item:
      Name: '&aTier I Backpack'
      Material: ENDER_CHEST
  Tier2:
    Glow: true
    Rows: 2
    Price: 1000
    Item:
      Name: '&aTier II Backpack'
      Material: ENDER_CHEST
  Tier3:
    Glow: true
    Rows: 3
    Price: 1000
    Item:
      Name: '&aTier III Backpack'
      Material: ENDER_CHEST
  Tier4:
    Glow: true
    Rows: 4
    Price: 1000
    Item:
      Name: '&aTier IV Backpack'
      Material: ENDER_CHEST
  Tier5:
    Glow: true
    Rows: 5
    Price: 1000
    Item:
      Name: '&aTier V Backpack'
      Material: ENDER_CHEST
  Tier6:
    Glow: true
    Rows: 6
    Price: 1000
    Item:
      Name: '&aTier VI Backpack'
      Material: ENDER_CHEST
```

#### Explanation

**Backpack Tiers**

Each tier defines a **backpack with different storage capacities**.

* **Glow**: Whether the backpack item should glow.
* **Rows**: Determines the number of storage rows in the backpack (1-6).
* **Price**: The in-game cost to obtain the backpack.
* **Item**:
  * **Name**: The display name of the backpack.
  * **Material**: The item type (default: `ENDER_CHEST`).

#### Example

```yaml
Tier3:
  Glow: true
  Rows: 3
  Price: 1000
  Item:
    Name: '&aTier III Backpack'
    Material: ENDER_CHEST
```

This means **Tier III Backpack**:\
Glows in the inventory\
Has **3 storage rows**\
Costs **1000** in-game currency

#### Customization

* Modify **`Price`** to set different costs for each backpack tier.
* Change **`Material`** to a different item type (e.g., `CHEST`, `SHULKER_BOX`).
* Add more tiers by following the existing format.


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://wiki.vortexdevelopment.net/projects/vortexprisoncore/backpacks.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
