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πŸŽ’ Backpacks

The Backpack System allows players to store additional items using tiered backpacks. Each tier increases the storage capacity.

Admins can give backpacks to players using /backpack give <player> <backpack>.

Configuration

Explanation

Backpack Tiers

Each tier defines a backpack with different storage capacities.

  • Glow: Whether the backpack item should glow.

  • Rows: Determines the number of storage rows in the backpack (1-6).

  • Price: The in-game cost to obtain the backpack.

  • Item:

    • Name: The display name of the backpack.

    • Material: The item type (default: ENDER_CHEST).

Example

This means Tier III Backpack: Glows in the inventory Has 3 storage rows Costs 1000 in-game currency

Customization

  • Modify Price to set different costs for each backpack tier.

  • Change Material to a different item type (e.g., CHEST, SHULKER_BOX).

  • Add more tiers by following the existing format.

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